
Echo
- Kills16.416.7
- Deaths7.97.8
- Assists0.61.5
- Damage7,9318,352
Echo leans dive, and can flex into poke comps when the team shape calls for it.
Echo is a Damage hero in Overwatch. In 5V5, All Ranks, Echo holds a 49.9% win rate across 49,137 community-tracked matches. Echo's hardest counters are Pharah, Vendetta, and Jetpack Cat; strongest team-up partners are Winston, Venture, and Sierra. This page tracks per-10-minute combat stats versus the Damage role average, top counters and synergies, and the best and worst maps for Echo. Data refreshes daily from community matches.
Mode Performance
Win rate per game mode for Echo. Click a mode to filter maps below.
Map Performance
Where Echo shines and where they struggle.
Matchup Intel
Higher is always stronger on each card: tougher counter, easier win, better duo.
HARDEST MATCHUPS
Win rate vs Echo
EASIEST MATCHUPS
Echo's win rate vs them
STRONGEST DUOS
Combined win rate with Echo
Ban suggestions
Heroes to ban against Echo
Highest expected impact: enemies that beat Echo often AND get picked often.
MoiraSupportWin rate vs you 50.7%Pickrate 42%ConfidenceVery highThreat
GenjiDamageWin rate vs you 51.1%Pickrate 22%ConfidenceVery highThreat
JunoSupportWin rate vs you 50.6%Pickrate 36%ConfidenceVery highThreat
JunkratDamageWin rate vs you 51.2%Pickrate 19%ConfidenceVery highThreat
PharahDamageWin rate vs you 52.0%Pickrate 10%ConfidenceVery highThreat
How is this calculated?
Three lenses on the same data, all filtered to enemies that actually beat Echo (matchup win rate above 50%). The threat ranking uses raw edge over 50% so a real-impact 53% threat isn't softened away; the win-rate number you see on the row is the same sample-confidence-adjusted value shown on the hardest-matchups card, and we drop matchups below 200 samples entirely so tiny-sample noise never shows up here.
- Combined — pickrate multiplied by win-rate edge above 50%. The default. A hero who beats you 53% of the time but is meta-frequent ranks higher than one who beats you 60% but is rarely picked.
- Pickrate— how often the hero shows up in this slice. Useful when you want to ban someone you'll definitely face.
- Counter strength— matchup win rate against you, ignoring frequency. Useful when you want to remove your worst matchup regardless of how often they're picked.
Per-map ban data isn't available yet — matchups in our dataset aren't broken down by map.
The confidence dots on each row reflect the matchup sample backing that specific recommendation. A niche hero with thin data lands lower on the dots even when their threat score is high, so you can tell which bans are battle-tested and which are still forming. Widen your rank or game type to thicken the samples.
Want more than stats?
The Counterwatch desktop app gives you everything on this page and more, directly inside your game.
- Deeper stats - personal win rates, hero grades, and match history beyond what's shown here
- Live match data - real-time counter suggestions and win chance as heroes are picked
- Performance tracking - session grades, hero grades, and trends over time compared to your averages
- In-game overlay - match roster, hero swaps, and counter picks right on your screen