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Soldier: 76, Damage hero in Overwatch

Soldier: 76

DamageTier CVery high
49.2%
Win Rate
141,802 matches
KDADMG
Stats per 10 minutesvs damage avg (23)
  • Kills
    18.216.7
  • Deaths
    8.07.8
  • Assists
    1.21.5
  • Damage
    9,3718,352
POKE80%RUSH80%DIVE0%
LeansPOKE

Soldier: 76 leans poke, and can flex into rush comps when the team shape calls for it.

Soldier: 76 is a Damage hero in Overwatch. In 5V5, All Ranks, Soldier: 76 holds a 49.2% win rate across 141,802 community-tracked matches. Soldier: 76's hardest counters are Echo, Pharah, and Vendetta; strongest team-up partners are Tracer, Wrecking Ball, and Doomfist. This page tracks per-10-minute combat stats versus the Damage role average, top counters and synergies, and the best and worst maps for Soldier: 76. Data refreshes daily from community matches.

Mode Recon

Mode Performance

Win rate per game mode for Soldier: 76. Click a mode to filter maps below.

Battleground Report

Map Performance

Where Soldier: 76 shines and where they struggle.

Strategic Analysis

Matchup Intel

Higher is always stronger on each card: tougher counter, easier win, better duo.

Ban suggestions

Heroes to ban against Soldier: 76

Highest expected impact: enemies that beat Soldier: 76 often AND get picked often.

Sort
  1. EchoDamage
    Win rate vs you 51.6%Pickrate 11%ConfidenceVery high
  2. MizukiSupport
    Win rate vs you 50.5%Pickrate 30%ConfidenceVery high
  3. PharahDamage
    Win rate vs you 51.5%Pickrate 10%ConfidenceVery high
  4. Jetpack CatSupport
    Win rate vs you 50.6%Pickrate 16%ConfidenceVery high
  5. IllariSupport
    Win rate vs you 50.4%Pickrate 22%ConfidenceVery high
How is this calculated?

Three lenses on the same data, all filtered to enemies that actually beat Soldier: 76 (matchup win rate above 50%). The threat ranking uses raw edge over 50% so a real-impact 53% threat isn't softened away; the win-rate number you see on the row is the same sample-confidence-adjusted value shown on the hardest-matchups card, and we drop matchups below 200 samples entirely so tiny-sample noise never shows up here.

  • Combined — pickrate multiplied by win-rate edge above 50%. The default. A hero who beats you 53% of the time but is meta-frequent ranks higher than one who beats you 60% but is rarely picked.
  • Pickrate— how often the hero shows up in this slice. Useful when you want to ban someone you'll definitely face.
  • Counter strength— matchup win rate against you, ignoring frequency. Useful when you want to remove your worst matchup regardless of how often they're picked.

Per-map ban data isn't available yet — matchups in our dataset aren't broken down by map.

The confidence dots on each row reflect the matchup sample backing that specific recommendation. A niche hero with thin data lands lower on the dots even when their threat score is high, so you can tell which bans are battle-tested and which are still forming. Widen your rank or game type to thicken the samples.

Want more than stats?

The Counterwatch desktop app gives you everything on this page and more, directly inside your game.

  • Deeper stats - personal win rates, hero grades, and match history beyond what's shown here
  • Live match data - real-time counter suggestions and win chance as heroes are picked
  • Performance tracking - session grades, hero grades, and trends over time compared to your averages
  • In-game overlay - match roster, hero swaps, and counter picks right on your screen