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Captain America, Vanguard hero in Marvel Rivals

Captain America

VanguardTier AVery high
51.7%
Win Rate
36,623 matches
KDADMGMIT
Stats per 10 minutesvs vanguard avg (14)
  • Kills
    13.615.9
  • Deaths
    7.16.9
  • Assists
    2.44.8
  • Damage
    2,1012,683
  • Mitigation
    4,8385,646
POKE50%RUSH90%DIVE70%
LeansRUSH

Captain America leans rush, and can flex into dive comps when the team shape calls for it.

Captain America is a Vanguard hero in Marvel Rivals. In All Ranks, Captain America holds a 51.7% win rate across 36,623 community-tracked matches. Captain America's hardest counters are Devil Dinosaur, Groot, and Venom; strongest team-up partners are Winter Soldier, Phoenix, and Devil Dinosaur. This page tracks per-10-minute combat stats versus the Vanguard role average, top counters and synergies, and the best and worst maps for Captain America. Data refreshes daily from community matches.

Mode Recon

Mode Performance

Win rate per game mode for Captain America. Click a mode to filter maps below.

Battleground Report

Map Performance

Where Captain America shines and where they struggle.

Strategic Analysis

Matchup Intel

Higher is always stronger on each card: tougher counter, easier win, better duo.

Ban suggestions

Heroes to ban against Captain America

Highest expected impact: enemies that beat Captain America often AND get picked often.

Sort
  1. Devil DinosaurVanguard
    Win rate vs you 52.4%Pickrate 25%ConfidenceHigh
  2. Peni ParkerVanguard
    Win rate vs you 51.4%Pickrate 25%ConfidenceHigh
  3. VenomVanguard
    Win rate vs you 51.5%Pickrate 20%ConfidenceHigh
  4. GrootVanguard
    Win rate vs you 51.6%Pickrate 15%ConfidenceHigh
  5. MagikDuelist
    Win rate vs you 51.0%Pickrate 23%ConfidenceHigh
How is this calculated?

Three lenses on the same data, all filtered to enemies that actually beat Captain America (matchup win rate above 50%). The threat ranking uses raw edge over 50% so a real-impact 53% threat isn't softened away; the win-rate number you see on the row is the same sample-confidence-adjusted value shown on the hardest-matchups card, and we drop matchups below 200 samples entirely so tiny-sample noise never shows up here.

  • Combined — pickrate multiplied by win-rate edge above 50%. The default. A hero who beats you 53% of the time but is meta-frequent ranks higher than one who beats you 60% but is rarely picked.
  • Pickrate— how often the hero shows up in this slice. Useful when you want to ban someone you'll definitely face.
  • Counter strength— matchup win rate against you, ignoring frequency. Useful when you want to remove your worst matchup regardless of how often they're picked.

Per-map ban data isn't available yet — matchups in our dataset aren't broken down by map.

The confidence dots on each row reflect the matchup sample backing that specific recommendation. A niche hero with thin data lands lower on the dots even when their threat score is high, so you can tell which bans are battle-tested and which are still forming. Widen your rank or game type to thicken the samples.

Want more than stats?

The Counterwatch desktop app gives you everything on this page and more, directly inside your game.

  • Deeper stats - personal win rates, hero grades, and match history beyond what's shown here
  • Live match data - real-time counter suggestions and win chance as heroes are picked
  • Performance tracking - session grades, hero grades, and trends over time compared to your averages
  • In-game overlay - match roster, hero swaps, and counter picks right on your screen