
SierraCounters, win rate & synergies
- Kills18.216.6
- Deaths7.77.8
- Assists0.01.4
- Damage9,4938,400
Sierra leans poke, and can flex into dive comps when the team shape calls for it.
Sierra is a Damage hero in Overwatch. In 5V5, All Ranks, Sierra holds a 51.5% win rate across 275,638 community-tracked matches. Sierra's hardest counters are Pharah, Moira, and Mei; strongest team-up partners are Symmetra, Vendetta, and Torbjörn. Looking for who counters Sierra, or which heroes Sierra counters? This page ranks Sierra's hardest counters and easiest matchups, plus per-10-minute combat stats versus the Damage role average, strongest duos, and the best and worst maps. Data refreshes daily from community matches, last updated Jun 18, 2026.
Mode Performance
Win rate per game mode for Sierra. Click a mode to filter maps below.
Map Performance
Where Sierra shines and where they struggle.
Sierra counters & matchups
Higher is always stronger on each card: tougher counter, easier win, better duo.
HARDEST MATCHUPS
Win rate vs Sierra
EASIEST MATCHUPS
Sierra's win rate vs them
STRONGEST DUOS
Combined win rate with Sierra
Counter picking guides: Counter picking in Overwatch: a stats-backed guide · How Counterwatch calculates hero counters and synergies
Ban suggestions
Heroes to ban against Sierra
Highest expected impact: enemies that beat Sierra often AND get picked often.
MoiraSupportWin rate vs you 50.7%Pickrate 42%ConfidenceVery highThreat
KirikoSupportWin rate vs you 50.2%Pickrate 65%ConfidenceVery highThreat
OrisaTankWin rate vs you 50.5%Pickrate 21%ConfidenceVery highThreat
RamattraTankWin rate vs you 50.5%Pickrate 18%ConfidenceVery highThreat
ReinhardtTankWin rate vs you 50.4%Pickrate 22%ConfidenceVery highThreat
How is this calculated?
Three lenses on the same data, all filtered to enemies that actually beat Sierra (matchup win rate above 50%). The threat ranking uses raw edge over 50% so a real-impact 53% threat isn't softened away; the win-rate number you see on the row is the same sample-confidence-adjusted value shown on the hardest-matchups card, and we drop matchups below 200 samples entirely so tiny-sample noise never shows up here.
- Combined — pickrate multiplied by win-rate edge above 50%. The default. A hero who beats you 53% of the time but is meta-frequent ranks higher than one who beats you 60% but is rarely picked.
- Pickrate— how often the hero shows up in this slice. Useful when you want to ban someone you'll definitely face.
- Counter strength— matchup win rate against you, ignoring frequency. Useful when you want to remove your worst matchup regardless of how often they're picked.
Per-map ban data isn't available yet — matchups in our dataset aren't broken down by map.
The confidence dots on each row reflect the matchup sample backing that specific recommendation. A niche hero with thin data lands lower on the dots even when their threat score is high, so you can tell which bans are battle-tested and which are still forming. Widen your rank or game type to thicken the samples.
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